Norbert's Game Engine

A fully-featured C++ 3D Game Engine designed for Microsoft Windows!
Benefit from seamlessly integrated GPU-accelerated Physics Engine, Audio Engine,
Basic 3D and 2D Rendering with a unique animation system, and User Input – all in one package.
Easy to use and completely royalty-free! Give it a try today!



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Features

NGE offers everything you need for game development - physics, rendering, audio playback, user input, tools, and more.

Not bound to an editor!

The engine incorporates a built-in Object -> Scene System. Different games demand unique
editors; in fact, some games may not require an editor at all! This is why the engine doesn't
come with a built-in editor. Instead, you have all the tools needed to easily construct one yourself.

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3D Audio Engine

NGE utilizes SoLoud as its primary audio engine. With it, you can play sounds, incorporate
3D audio, and even simulate speech!




Physics Engine

Unlock the full potential of NVIDIA PhysX 5 with NGE! Simulate rigid bodies, create joints,
and implement character controllers for a realistic game world.

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NGE Frontend

The NGE SDK provides you with a frontend tool that allows you to cook custom meshes for
the Physics Engine, compile shaders, and pack all your game data into one portable file!

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Unique Layer and Scene System

Utilize a 3D Layer system to bring your vision to the screen! NGE has a default built-in Scene System.

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Lua scripting support

Bind C++ functions to Lua for easy modification of your game and modding!




And so much more...

Try it out yourself for free! No royalties attached!





Download

>> Deprecated <<

As of now, there is no official documentation available. I am still working on it.
Please have a look at the Vandalen Demo Project to get started!




License

The MIT License (MIT)
Norbert's Game Engine (NGE)
Copyright © 2023 Norbert Gerberg

Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the “Software”), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:

The above copyright notice and this permission notice shall be included in all copies
or substantial portions of the Software.

THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.